Antony Ward
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Antony Ward has been provoking pixels since the early 1990`s. In that time he has worked for some of today’s top studios, written three books and created many tutorials both online and in print.
Tutorials
Game Character Creation Series: Kila Chapter 10 - Level of Detail Variations
Game Character Creation Series: Kila Chapter 9 - Hair Rigging
Game Character Creation Series: Kila Chapter 8 - Rigging with Blend Shapes
Game Character Creation Series: Kila Chapter 7 – Facial Rigging with Joints
Game Character Creation Series: Kila Chapter 6 - Basic Character Rigging
Game Character Creation Series: Kila Chapter 5 - Skeleton Building and Binding
Game Character Creation Series: Kila Chapter 4 - Texture Baking & Building
Game Character Creation Series: Kila Chapter 3 – UV Mapping
Game Character Creation Series: Kila Chapter 2 – Low Resolution Modeling
Game Character Creation Series: Kila Chapter 1 – High Resolution Modeling